I’ve played drums since I was a kid. Even though I never wanted to make a career in music, playing with other musicians is a very important and fulfilling part of my life.
More recently, I’ve also been eager to learn more about Music Theory and create “chiptune” music inspired by the Nintendo Entertainment System and Game Boy game consoles. Read more about this project.
If you want to know more about what music I love listening to, check out:
I play drums in Harissa. An invitation to travel, blending Groove, Jazz and instrumental World music.
Stadium Rock band from Paris, France. We cover epic songs from Aerosmith, Queen, MJ and others!
Instrumental band between post-rock and math-rock. Forming drummer until summer 2014. Performed 12+ gigs, recorded the album "Survived the great flood" (Spotify).
A powerful blend of hardcore and electronic music, inspired from science fiction themes.
More than ten years later, I performed live with my first guitarist (now pop-rock composer) and friend, Anthony Bui.
A dual-singer post-hardcore band fueled by complex composition structures and effective melodies.
Melodic hardcore band which delivered several records and gigs, including with Strike Anywhere in 2006.
A mixture of rock and metal music, packed with energy and melodies.
Also performed with several bands since 1997: Cryoplasma/Enema, Oddity, Low Sound, Nemesis...
As a nostalgic of vintage PC/MS-DOS games from my youth, I’ve mostly enjoyed experimenting the recreation of their peculiar audio esthetic.
I developed this mini web application to explore the use of WebMidi and WebAudio to perform “chiptune” music (inspired by vintage game consoles like Nintendo Entertainment System) live, using MIDI instruments.
After I bought my Yamaha DTX Multi-12, I wondered if I could reproduce the feel of vintage PC/MS-DOS games playing music through a Adlib/OPL3-based soundcard … with my fingers!
To test the Deflemask soundtracker, I reprogrammed a song from Bio Menace (originally composed by Bobby Prince for the Adlib/OPL3 chip), for the Sega Genesis’ YM2612.
I wrote Wolfentrap as an attempt to mix chip-tune (from a classic PC/MS-DOS game) and trap music, using GarageBand.
Here are apps I use with my band:
Here is a selection of tools I enjoy using to experiment with musical creation: